#!/usr/bin/env bun import { Script } from "@opencode/script" import { $ } from "bun" import { fileURLToPath } from "url" console.log("=== publishing ===\n") const dir = fileURLToPath(new URL("..", import.meta.url)) process.chdir(dir) const tag = `v${Script.version}` // Beta dogfoods the desktop app. The CLI and SDK packages ship from dev. if (Script.channel === "beta") { console.log("\n=== desktop ===\n") await $`bun ./packages/desktop/scripts/publish.ts` process.exit(0) } const pkgjsons = await Array.fromAsync( new Bun.Glob("**/package.json").scan({ absolute: true, }), ).then((arr) => arr.filter((x) => !x.includes("node_modules") && !x.includes("dist"))) async function prepareReleaseFiles() { for (const file of pkgjsons) { let pkg = await Bun.file(file).text() pkg = pkg.replaceAll(/"version": "[^"]+"/g, `"version": "${Script.version}"`) console.log("updated:", file) await Bun.file(file).write(pkg) } await $`bun install` } async function writeChangelog() { const notes = process.env["OPENCODE_RELEASE_NOTES"]?.trim() if (!notes) return const file = Bun.file("CHANGELOG.md") const text = await file.text() const lines = text.split("\n") if (lines.some((line) => line === `## ${tag}` || line.startsWith(`## ${tag} `))) return const index = lines.findIndex((line) => line.startsWith("## ")) const head = (index === -1 ? lines : lines.slice(0, index)).join("\n").trimEnd() const rest = index === -1 ? "" : lines.slice(index).join("\n") const entry = `## ${tag} — ${new Date().toISOString().slice(0, 10)}\n\n${notes}\n` await file.write(`${head}\n\n${entry}${rest ? `\n${rest}` : ""}`) } if (Script.release && !Script.preview) { await $`git fetch origin --tags` await $`git switch --detach` } await prepareReleaseFiles() if (Script.release) await $`bun ./packages/desktop/scripts/publish.ts --dry-run` console.log("\n=== schema ===\n") await $`bun ./packages/schema/script/publish.ts` console.log("\n=== codemode ===\n") await $`bun ./packages/codemode/script/publish.ts` console.log("\n=== theme ===\n") await $`bun ./packages/theme/script/publish.ts` console.log("\n=== ai ===\n") await $`bun ./packages/ai/script/publish.ts` console.log("\n=== util ===\n") await $`bun ./packages/util/script/publish.ts` console.log("\n=== protocol ===\n") await $`bun ./packages/protocol/script/publish.ts` console.log("\n=== client ===\n") await $`bun ./packages/client/script/publish.ts` console.log("\n=== cli ===\n") await $`bun ./packages/cli/script/publish.ts` console.log("\n=== plugin ===\n") await $`bun ./packages/plugin/script/publish.ts` console.log("\n=== plugin-browser ===\n") await $`bun ./packages/plugin-browser/script/publish.ts` console.log("\n=== core ===\n") await $`bun ./packages/core/script/publish.ts` console.log("\n=== simulation ===\n") await $`bun ./packages/simulation/script/publish.ts` console.log("\n=== server ===\n") await $`bun ./packages/server/script/publish.ts` console.log("\n=== sdk ===\n") await $`bun ./packages/sdk/script/publish.ts` console.log("\n=== ui ===\n") await $`bun ./packages/ui/script/publish.ts` if (Script.release && !Script.preview) { if ((await $`git diff --quiet`.nothrow()).exitCode !== 0) await $`git commit -am "release: ${tag}"` await $`git tag -d ${tag}`.nothrow() await $`git tag ${tag}` await $`git push origin refs/tags/${tag} --force-with-lease --no-verify` await new Promise((resolve) => setTimeout(resolve, 5_000)) await $`git fetch origin` await $`git checkout -B dev origin/dev` await prepareReleaseFiles() await writeChangelog() if ((await $`git diff --quiet`.nothrow()).exitCode !== 0) { // The release already published this code; a push-triggered dev publish of a version bump is wasted work. await $`git commit -am ${`sync release versions for ${tag} [skip ci]`}` await $`git push origin HEAD:dev --no-verify` } } if (Script.release) { console.log("\n=== desktop ===\n") await $`bun ./packages/desktop/scripts/publish.ts` } // WinGet submission is paused until our packages are accepted into microsoft/winget-pkgs. // if (Script.release && Script.channel === "latest") { // console.log("\n=== winget ===\n") // // Everything else is published by now, and WinGet validation can reject a submission for reasons unrelated to the release. // if ((await $`bun ./script/publish-winget.ts`.nothrow()).exitCode !== 0) // console.log("::warning::WinGet submission failed; see the winget step output above") // }